Ok, just a quick update… as there’s not a huge amount to show. Turns out the reason so many games have crap camera controls is because camera controls are quite hard to program. Especially when your camera is orbiting a world. Anyway, I’ve got that working now…. the camera rotates around the globe when you move the mouse to the edge of the screen. And you can zoom and an out. It’s not perfect, but it’s not any worse than some efforts I’ve seen in commercial games.
I’ve also started work towards implementing the ability to have more than 1 faction. Hopefully it won’t be too long til I have an incredibly simple, but playable exe 🙂