Numerous changes and improvements. Some visible, some not.
- Shrines are now placed at the “pentagonal poles.” These might stay as shrines of various types, or I might swap them for something else.
- First attempt at placing trees
- Fixed the Tile.Azimuth function so the automatic camera centring works.
- Tiles now know about their neighbouring tiles
- Tiles are now highlighted when you click on them
- Continuing to optimise the code.