Developing Perontor: would you like a large or small world?

So, one issue I’m currently pondering is what sort of map size to use… while the planet will always be the same size, the grid can be varied. Do I want a sparse grid, with a board game feel (in which each hex acts more like a region). Or a finer grid closer to civ?

a sparse grid

A dense grid

FfH2:The Clan of Embers/Sheelba – Chapter 10

Opening moves in the war against Carpria

My unstoppable orcs have landed on the south western continent and have started laying waste to Bannor‘s cities. The city of Trinity soon falls and my minions use it as the basecamp for this campaign. With my new auxiliary troops, I should be able to sweep Capria away, setting the stage for a final showdown with Cardith Lorda. Oh, I forgot to mention I had new troops available? Well, let me show you…

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